# Bookmarks tagged “code”

*2026-09-25*

> 211 bookmarks tagged code


211 bookmarks tagged “code”

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{{< bookmark-card image="/bookmarks/page/5/images/1654213290.jpg" title="The context problem: Why enterprise AI needs more than foundation models - Stack Overflow" link="https://stackoverflow.blog/2026/03/12/enterprise-ai-needs-more-than-foundation-models/" domain="stackoverflow.blog" date="2026-03-23" tags="tech, ai, code" excerpt="The difference between AI that impresses people in demos and AI that drives production value is context." >}}
{{< bookmark-card image="/bookmarks/page/5/images/1654197703.png" title="AI And The Ship of Theseus" link="https://lucumr.pocoo.org/2026/3/5/theseus/" domain="lucumr.pocoo.org" date="2026-03-23" tags="ai, tech, code" excerpt="Slopforks: what happens when a library gets rewritten with AI?" >}}
{{< bookmark-card image="/bookmarks/page/6/images/1579689358.webp" title="make.ts" link="https://matklad.github.io/2026/01/27/make-ts.html" domain="matklad.github.io" date="2026-02-06" tags="code, programming, tech" excerpt="Up Enter Up Up Enter Up Up Up Enter" >}}
{{< bookmark-card image="/images/bookmark-placeholder.jpg" title="johnousterhout/aposd-vs-clean-code: A discussion between John Ousterhout and Robert Martin about differences between John's book \"A Philosophy of Software Design\" and Bob's book \"Clean Code\"." link="https://github.com/johnousterhout/aposd-vs-clean-code" domain="github.com" date="2026-01-15" tags="code, talks, programming" excerpt="A discussion between John Ousterhout and Robert Martin about differences between John&#39;s book &quot;A Philosophy of Software Design&quot; and Bob&#39;s book &quot;Clean Code&quot;. - johnousterh..." >}}
{{< bookmark-card image="/bookmarks/page/7/images/1532121830.png" title="Making your code base better will make your code coverage worse - Stack Overflow" link="https://stackoverflow.blog/2025/12/22/making-your-code-base-better-will-make-your-code-coverage-worse" domain="stackoverflow.blog" date="2026-01-09" tags="tech, code, programming" excerpt="Maintaining a minimum of 80% code coverage affects code decisions and not always for the better." >}}
{{< bookmark-card image="/bookmarks/page/7/images/1501891902.jpg" title="4 billion if statements" link="https://andreasjhkarlsson.github.io//jekyll/update/2023/12/27/4-billion-if-statements.html" domain="andreasjhkarlsson.github.io" date="2025-12-22" tags="tech, ai, code, programming" excerpt="I recently stumbled upon this screenshot while researching social media on the train. Of course, it was followed by a cascade of spiteful comments, criticizing this fresh programmer’s attempt to solve a classical problem in computer science. The modulus operation." >}}
{{< bookmark-card image="/bookmarks/page/7/images/1501733984.png" title="10 Smart Performance Hacks For Faster Python Code | The PyCharm Blog" link="https://blog.jetbrains.com/pycharm/2025/11/10-smart-performance-hacks-for-faster-python-code/" domain="blog.jetbrains.com" date="2025-12-22" tags="tech, code, python, performance, programming" excerpt="Learn practical optimization hacks, from data structures to built-in modules, that boost speed, reduce overhead, and keep your Python code clean." >}}
{{< bookmark-card image="/images/bookmark-placeholder.jpg" title="Making RSS More Fun" link="https://matduggan.com/making-rss-more-fun/" domain="matduggan.com" date="2025-12-22" tags="tech, code" excerpt="I wrote a browser extension to try and make finding random, independent websites more fun." >}}
{{< bookmark-card image="/bookmarks/page/8/images/1501728299.jpg" title="Most Technical Problems Are Really People Problems" link="https://blog.joeschrag.com/2023/11/most-technical-problems-are-really.html" domain="blog.joeschrag.com" date="2025-12-22" tags="programming, code, tech, psychology, management, leadership" excerpt="Someone pointed out  that Jeff Atwood wrote this same thing  in 2008.  Jeff references Bruce Eckel from 2007 , and Bruce references Gerald..." >}}
{{< bookmark-card image="/bookmarks/page/8/images/1482214023.png" title="How to Create a Weapon System in Unreal Engine 5" link="https://trueoutlaw.medium.com/how-to-create-a-weapon-system-in-unreal-engine-5-02159f7d5a0d" domain="trueoutlaw.medium.com" date="2025-12-10" tags="programming, tech, unreal, games, code" excerpt="This tutorial covers how to create a weapon inventory system with the ability to switch between different weapons." >}}
{{< bookmark-card image="/bookmarks/page/8/images/1441279971.jpg" title="A Brutal Look at Balanced Parentheses, Computing Machines, and Pushdown Automata" link="https://raganwald.com/2019/02/14/i-love-programming-and-programmers.html" domain="raganwald.com" date="2025-11-20" tags="tech, programming, code" excerpt="" >}}
{{< bookmark-card image="/bookmarks/page/8/images/1436640732.jpg" title="The Country That Broke Kotlin" link="https://sam-cooper.medium.com/the-country-that-broke-kotlin-84bdd0afb237" domain="sam-cooper.medium.com" date="2025-11-17" tags="tech, programming, code" excerpt="Logic vs language: how a Turkish alphabet bug played a years-long game of hide-and-seek inside the Kotlin compiler" >}}
{{< bookmark-card image="/bookmarks/page/8/images/1423696709.png" title="How to Make Tools in UE4" link="https://lxjk.github.io/2019/10/01/How-to-Make-Tools-in-U-E.html" domain="lxjk.github.io" date="2025-11-06" tags="code, programming, tech, unreal, games" excerpt="This article is based on Unreal 4.17 code base, tested in Unreal 4.23. This is a step by step tutorial to write tools for your Unreal project. I would assume you are familiar with Unreal already. This is NOT a tutorial for SLATE code, that deserves a tutorial" >}}
{{< bookmark-card image="/images/bookmark-placeholder.jpg" title="Stroustrup: FAQ" link="https://www.stroustrup.com/bs_faq.html" domain="stroustrup.com" date="2025-11-05" tags="code, programming" excerpt="" >}}
{{< bookmark-card image="/images/bookmark-placeholder.jpg" title="I'm in Vibe Coding Hell" link="https://blog.boot.dev/education/vibe-coding-hell/" domain="blog.boot.dev" date="2025-11-01" tags="education, code, learning, ai" excerpt="When I started thinking about the problems with coding education in 2019, “tutorial hell” was enemy number one. You’d know you were living in it if you:" >}}
{{< bookmark-card image="/images/bookmark-placeholder.jpg" title="Blueprints vs. C++: How They Fit Together and Why You Should Use Both" link="https://awforsythe.com/unreal/blueprints_vs_cpp/" domain="awforsythe.com" date="2025-09-24" tags="code, games, programming, tech" excerpt="It's not an either/or decision. Learn what makes C++ and Blueprints different, what they have in common, and how to use them together effectively." >}}
{{< bookmark-card image="/bookmarks/page/9/images/1353102421.png" title="Performance guideline for Blueprints and making sense of Blueprint VM." link="https://intaxwashere.github.io/blueprint-performance/" domain="intaxwashere.github.io" date="2025-09-22" tags="performance, programming, tech, code, games" excerpt="In this post I’ll go through common myths about Blueprint performance bottlenecks and explain real logic behind it’s virtual machine." >}}
{{< bookmark-card image="/bookmarks/page/9/images/1341696373.jpg" title="Using Claude Code to modernize a 25-year-old kernel driver – Dmitry Brant" link="https://dmitrybrant.com/2025/09/07/using-claude-code-to-modernize-a-25-year-old-kernel-driver" domain="dmitrybrant.com" date="2025-09-15" tags="code, programming, tech, ai" excerpt="" >}}
{{< bookmark-card image="/bookmarks/page/9/images/1324148674.png" title="Uncertain⟨T⟩" link="https://nshipster.com/uncertainty/" domain="nshipster.com" date="2025-09-04" tags="tech, programming, code" excerpt="GPS coordinates aren’t exact. Sensor readings have noise. User behavior is probabilistic. Yet we write code that pretends uncertainty doesn’t exist, forcing messy real-world data through clean Boolean logic." >}}
{{< bookmark-card image="/bookmarks/page/10/images/1267877389.jpg" title="To Save C, We Must Save ABI" link="https://thephd.dev/to-save-c-we-must-save-abi-fixing-c-function-abi" domain="thephd.dev" date="2025-07-25" tags="code, programming, tech" excerpt="After that first Firebrand of an article on Application Binary Interface (ABI) Stability, I’m not sure anyone expected this to be the title of the next one, ..." >}}
{{< bookmark-card image="/bookmarks/page/10/images/1247540280.webp" title="Advanced Delegates in C++" link="https://unreal-garden.com/tutorials/delegates-advanced/" domain="unreal-garden.com" date="2025-07-14" tags="code, programming, games, tech" excerpt="All the flavours, all the considerations." >}}
{{< bookmark-card image="/bookmarks/page/11/images/1247540248.webp" title="Intro to Delegates in C++" link="https://unreal-garden.com/tutorials/delegates-intro/" domain="unreal-garden.com" date="2025-07-14" tags="code, programming, tech, games" excerpt="How to declare a dynamic multicast delegate and subscribe to it, using C++." >}}
{{< bookmark-card image="/bookmarks/page/11/images/1223954348.png" title="Cross Products in Game Development and Their Use Cases" link="https://amirazmi.net/cross-products-in-game-development-and-their-use-cases/" domain="amirazmi.net" date="2025-07-06" tags="games, maths, programming, tech, code" excerpt="Introduction If you are coming from the Dot Product math tutorial, I thank you for going through it! The understandings of the previous tutorials are just the tools in your toolbox to becoming a ga…" >}}
{{< bookmark-card image="/bookmarks/page/11/images/1223949255.jpg" title="Dot Products in Games and Their Use Cases" link="https://amirazmi.net/dot-products-in-games-and-their-use-cases/" domain="amirazmi.net" date="2025-07-06" tags="games, programming, tech, code, gaming, maths" excerpt="Introduction If you are coming from the Points and Vectors guide, let me thank you guys for reading that and I hoped it helped! If you are new to the series, I will be going over 3D and Linear Alge…" >}}
{{< bookmark-card image="/bookmarks/page/11/images/1185083702.jpg" title="How we decreased GitLab repo backup times from 48 hours to 41 minutes" link="https://about.gitlab.com/blog/how-we-decreased-gitlab-repo-backup-times-from-48-hours-to-41-minutes/" domain="about.gitlab.com" date="2025-06-21" tags="tech, performance, git, code, programming" excerpt="Learn how we tracked a performance bottleneck to a 15-year-old Git function and fixed it, leading to enhanced efficiency that supports more robust backup strategies and can reduce risk." >}}

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