Bookmarks tagged “games”
49 bookmarks tagged “games”
Health indicators and power ups: The 'freaky and unpleasant' world when video games leak into the ph
Video games are the biggest form of entertainment in the world, but sometimes they bleed into people's lives offline in surprising and disturbing ways.
Black Eye Technologies on Procedural Camera Systems & Their New Unreal Engine Plug-In
Black Eye Technologies' Adam Myhill and Gerald Orban have joined 80 Level to discuss their brand-new Unreal Engine add-on Black Eye Cameras, and share the tool's capabilities.
First Steps in Game Development With Rust and Bevy
Some of us might remember this 15-year-old Abstruse Goose comic about our choices in life. Learning the theory of computations might not be the most direct path to video game development. However, you
VALORANT Shaders and Gameplay Clarity
VALORANT had three graphics priorities - competitive integrity, high performance, and a sweet art style. This article describes how we balanced these pillars by using cool shader techniques and a collaborative team philosophy.
Demolishing Wallhacks with VALORANT's Fog of War
Anti-cheat lead Paul Chamberlain walks us through the technical guts of Fog of War, VALORANT's anti-wallhack system.
VALORANT's 128-Tick Servers | Riot Games Technology
Engineer Brent Randall tells the technical story behind VALORANT's search for optimal server performance.
Peeking into VALORANT's Netcode | Riot Games Technology
Take a peek behind the scenes of VALORANT's netcode.
Nintendo completely sat out the video game graphics wars. It’s winning anyway. - Sherwood News
What Nintendo lacks in fancy pixels, it makes up for in dopamine. That’s why it basically prints money.
How Discord Moved Engineering to Cloud Development Environments
Join us as we tell the story of how we transitioned all of Discord’s backend and infrastructure development to a Linux-based Cloud Development Environment with the help of our friends at Coder.
Refraction, dispersion, and other shader light effects - Maxime Heckel's Bl
A guide on how to reproduce a chromatic dispersion effect for your React Three Fiber and shader projects with FBO, refraction, chromatic aberration, specular, and other tricks through 9 interactive code playgrounds.
Video Games Are Boring | GamesIndustry.biz
Video games are bigger than movies. Everyone's a gamer. I've devoted my life-no exaggeration-to video games for 14 year…
The human side of AI for chess - Microsoft Research
Researchers at Microsoft, University of Toronto, and Cornell University have created new chess AI that better matches human play at various skill levels. Learn how Maia, a custom chess engine, predicts individual players’ moves with up to 75% accuracy when personalized.
10 Standout GitHub Profile READMEs - DEV
My good friend and colleague @bdougieyo is at Codeland today and is giving away early access to Codes...
A Taxonomy of Tech Debt
Bill Clark discusses classifying and managing tech debt at Riot.
Steam's turned toxic, and Valve doesn't care | GamesIndustry.biz
Steam saved PC gaming. As retailers aggressively reduced the shelf space afforded to PC titles - blaming piracy, but eq…
Lionhead: The inside story • Eurogamer.net
In October 2008, Microsoft released Lionhead's Fable 2 to critical and commercial acclaim. At a launch party an emotion…
The Man Who Made 'Tetris' | Motherboard
Life gets pretty chill after creating 'Tetris' and escaping the KGB.
The Rise of the Professional Cyber Athlete
Ben McGrath profiles Scarlett, the StarCraft competitor who is the most accomplished woman in the young history of e-sports.
Finding a Video Poker Bug Made These Guys Rich—Then Vegas Made Them Pay | W
Michael Friberg John Kane was on a hell of a winning streak. On July 3, 2009, he walked alone into the high-limit room at the Silverton Casino in Las Vegas and sat down at a video poker machine called the Game King. Six minutes later the purple light on the top of the machine fla
Gamasutra - News - Analysis: The Psychology of Immersion in Video Games
Game discussion often revolves around "immersion," but what exactly does that mean? Psychologist and gamer Jamie Madigan takes a look at the complex psychological concepts behind immersion in games.

















