# Bookmarks tagged “games”

*2026-10-23*

> 49 bookmarks tagged games


49 bookmarks tagged “games”

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{{< bookmark-card image="/bookmarks/page/11/images/1186849325.webp" title="Multiple Coordinate Spaces - 3D Math Primer for Graphics and Game Development" link="https://gamemath.com/book/multiplespaces.html" domain="gamemath.com" date="2025-06-22" tags="games, programming, tech" excerpt="" >}}
{{< bookmark-card image="/images/bookmark-placeholder.jpg" title="Doom Engine source code review" link="https://fabiensanglard.net/doomIphone/doomClassicRenderer.php" domain="fabiensanglard.net" date="2025-06-08" tags="tech, code, games" excerpt="" >}}
{{< bookmark-card image="/bookmarks/page/13/images/1055999676.jpg" title="Health indicators and power ups: The 'freaky and unpleasant' world when video games leak into the ph" link="https://www.bbc.com/future/article/20250409-game-transfer-phenomenon-the-people-who-see-video-games-in-the-physical-world" domain="bbc.com" date="2025-04-11" tags="games, psychology, tech" excerpt="Video games are the biggest form of entertainment in the world, but sometimes they bleed into people's lives offline in surprising and disturbing ways." >}}
{{< bookmark-card image="/bookmarks/page/13/images/1055999668.jpg" title="Black Eye Technologies on Procedural Camera Systems & Their New Unreal Engine Plug-In" link="https://80.lv/articles/black-eye-technologies-on-procedural-camera-systems-their-new-unreal-engine-plug-in" domain="80.lv" date="2025-03-09" tags="games, tech" excerpt="Black Eye Technologies' Adam Myhill and Gerald Orban have joined 80 Level to discuss their brand-new Unreal Engine add-on Black Eye Cameras, and share the tool's capabilities." >}}
{{< bookmark-card image="/bookmarks/page/13/images/1055999665.png" title="First Steps in Game Development With Rust and Bevy" link="https://blog.jetbrains.com/rust/2025/02/04/first-steps-in-game-development-with-rust-and-bevy" domain="blog.jetbrains.com" date="2025-02-28" tags="code, games, tech" excerpt="Some of us might remember this 15-year-old Abstruse Goose comic about our choices in life. Learning the theory of computations might not be the most direct path to video game development. However, you" >}}
{{< bookmark-card image="/images/bookmark-placeholder.jpg" title="VALORANT Shaders and Gameplay Clarity" link="https://www.riotgames.com/en/news/valorant-shaders-and-gameplay-clarity" domain="riotgames.com" date="2025-01-27" tags="games, tech" excerpt="VALORANT had three graphics priorities - competitive integrity, high performance, and a sweet art style.  This article describes how we balanced these pillars by using cool shader techniques and a collaborative team philosophy." >}}
{{< bookmark-card image="/images/bookmark-placeholder.jpg" title="Demolishing Wallhacks with VALORANT's Fog of War" link="https://www.riotgames.com/en/news/demolishing-wallhacks-valorants-fog-war" domain="riotgames.com" date="2025-01-27" tags="games, tech" excerpt="Anti-cheat lead Paul Chamberlain walks us through the technical guts of Fog of War, VALORANT's anti-wallhack system." >}}
{{< bookmark-card image="/images/bookmark-placeholder.jpg" title="VALORANT's 128-Tick Servers | Riot Games Technology" link="https://www.riotgames.com/en/news/valorants-128-tick-servers" domain="riotgames.com" date="2025-01-26" tags="games, programming, tech" excerpt="Engineer Brent Randall tells the technical story behind VALORANT's search for optimal server performance." >}}
{{< bookmark-card image="/images/bookmark-placeholder.jpg" title="Peeking into VALORANT's Netcode | Riot Games Technology" link="https://www.riotgames.com/en/news/peeking-valorants-netcode" domain="riotgames.com" date="2025-01-26" tags="games, programming, tech" excerpt="Take a peek behind the scenes of VALORANT's netcode." >}}
{{< bookmark-card image="/bookmarks/page/17/images/1055999577.jpg" title="Nintendo completely sat out the video game graphics wars. It’s winning anyway. - Sherwood News" link="https://sherwood.news/business/nintendo-video-game-graphic-wars-still-winning" domain="sherwood.news" date="2024-08-31" tags="games, history" excerpt="What Nintendo lacks in fancy pixels, it makes up for in dopamine. That’s why it basically prints money." >}}
{{< bookmark-card image="/bookmarks/page/17/images/1055999572.webp" title="The Effect of CRTs on Pixel Art | datagubbe.se" link="https://www.datagubbe.se/crt/" domain="datagubbe.se" date="2024-08-11" tags="games, history, programming, tech" excerpt="" >}}
{{< bookmark-card image="/bookmarks/page/19/images/1055999542.png" title="How Discord Moved Engineering to Cloud Development Environments" link="https://discord.com/blog/how-discord-moved-engineering-to-cloud-development-environments" domain="discord.com" date="2024-03-07" tags="games, tech" excerpt="Join us as we tell the story of how we transitioned all of Discord’s backend and infrastructure development to a Linux-based Cloud Development Environment with the help of our friends at Coder." >}}
{{< bookmark-card image="/bookmarks/page/25/images/1055999367.png" title="Refraction, dispersion, and other shader light effects - Maxime Heckel's Bl" link="https://blog.maximeheckel.com/posts/refraction-dispersion-and-other-shader-light-effects" domain="blog.maximeheckel.com" date="2023-02-12" tags="code, games, gaming, programming, tech" excerpt="A guide on how to reproduce a chromatic dispersion effect for your React Three Fiber and shader projects with FBO, refraction, chromatic aberration, specular, and other tricks through 9 interactive code playgrounds." >}}
{{< bookmark-card image="/bookmarks/page/34/images/1055999285.png" title="Video Games Are Boring | GamesIndustry.biz" link="https://www.gamesindustry.biz/video-games-are-boring" domain="gamesindustry.biz" date="2022-08-21" tags="games, tech" excerpt="Video games are bigger than movies. Everyone's a gamer. I've devoted my life-no exaggeration-to video games for 14 year…" >}}
{{< bookmark-card image="/bookmarks/page/35/images/1055999065.jpg" title="The human side of AI for chess - Microsoft Research" link="https://www.microsoft.com/en-us/research/blog/the-human-side-of-ai-for-chess" domain="microsoft.com" date="2021-03-02" tags="games, tech, ai" excerpt="Researchers at Microsoft, University of Toronto, and Cornell University have created new chess AI that better matches human play at various skill levels. Learn how Maia, a custom chess engine, predicts individual players’ moves with up to 75% accuracy when personalized." >}}
{{< bookmark-card image="/bookmarks/page/42/images/1055998944.webp" title="10 Standout GitHub Profile READMEs - DEV" link="https://dev.to/github/10-standout-github-profile-readmes-h2o" domain="dev.to" date="2020-08-11" tags="games, programming, tech" excerpt="My good friend and colleague @bdougieyo is at Codeland today and is giving away early access to Codes..." >}}
{{< bookmark-card image="/images/bookmark-placeholder.jpg" title="A Taxonomy of Tech Debt" link="https://www.riotgames.com/en/news/taxonomy-tech-debt" domain="riotgames.com" date="2018-04-16" tags="games, gaming, programming, tech" excerpt="Bill Clark discusses classifying and managing tech debt at Riot." >}}
{{< bookmark-card image="/bookmarks/page/52/images/1055997602.png" title="Steam's turned toxic, and Valve doesn't care | GamesIndustry.biz" link="http://www.gamesindustry.biz/articles/2016-05-06-steams-turned-toxic-and-valve-doesnt-care" domain="gamesindustry.biz" date="2017-09-25" tags="games, gaming, tech" excerpt="Steam saved PC gaming. As retailers aggressively reduced the shelf space afforded to PC titles - blaming piracy, but eq…" >}}
{{< bookmark-card image="/bookmarks/page/53/images/1055997603.png" title="Lionhead: The inside story • Eurogamer.net" link="http://www.eurogamer.net/articles/2016-05-12-lionhead-the-inside-story" domain="eurogamer.net" date="2017-09-25" tags="games, gaming, stories, tech" excerpt="In October 2008, Microsoft released Lionhead's Fable 2 to critical and commercial acclaim. At a launch party an emotion…" >}}
{{< bookmark-card image="/bookmarks/page/53/images/1055997436.webp" title="Amit’s Game Programming Information" link="http://www-cs-students.stanford.edu/~amitp/gameprog.html" domain="www-cs-students.stanford.edu" date="2016-09-27" tags="games, programming, tech" excerpt="" >}}
{{< bookmark-card image="/bookmarks/page/54/images/1055997539.jpg" title="The Man Who Made 'Tetris' | Motherboard" link="https://www.vice.com/en/article/the-man-who-made-tetris/" domain="vice.com" date="2014-12-10" tags="games, gaming, politics, tech" excerpt="Life gets pretty chill after creating 'Tetris' and escaping the KGB." >}}
{{< bookmark-card image="/bookmarks/page/54/images/1055997537.jpg" title="The Rise of the Professional Cyber Athlete" link="http://www.newyorker.com/magazine/2014/11/24/good-game" domain="newyorker.com" date="2014-12-09" tags="games, gaming, stories, tech" excerpt="Ben McGrath profiles Scarlett, the StarCraft competitor who is the most accomplished woman in the young history of e-sports." >}}
{{< bookmark-card image="/bookmarks/page/54/images/1055997532.jpg" title="Finding a Video Poker Bug Made These Guys Rich—Then Vegas Made Them Pay | W" link="http://www.wired.com/2014/10/cheating-video-poker" domain="wired.com" date="2014-10-12" tags="finance, games, gaming, news, tech" excerpt="Michael Friberg John Kane was on a hell of a winning streak. On July 3, 2009, he walked alone into the high-limit room at the Silverton Casino in Las Vegas and sat down at a video poker machine called the Game King. Six minutes later the purple light on the top of the machine fla" >}}
{{< bookmark-card image="/images/bookmark-placeholder.jpg" title="Gamasutra - News - Analysis: The Psychology of Immersion in Video Games" link="https://www.gamedeveloper.com/design/analysis-the-psychology-of-immersion-in-video-games" domain="gamedeveloper.com" date="2010-08-27" tags="games, gaming, psychology, tech" excerpt="Game discussion often revolves around &quot;immersion,&quot; but what exactly does that mean? Psychologist and gamer Jamie Madigan takes a look at the complex psychological concepts behind immersion in games." >}}

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