Bookmarks from 2025
191 bookmarks from 2025
Is Life a Form of Computation?
Alan Turing and John von Neumann saw it early: the logic of life and the logic of code may be one and the same.
Is Software The UFOlogy of Engineering Disciplines?
One area where software development lags far behind other technical design disciplines like electronic and mechanical engineering is in standards of evidence. To illustrate what I mean, I want to t…
The AI ick - Stack Overflow
How we feel about AI-generated content, what AI detectors tell us, and why human creativity matters. Also, what is art?
How to Make Tools in UE4
This article is based on Unreal 4.17 code base, tested in Unreal 4.23. This is a step by step tutorial to write tools for your Unreal project. I would assume you are familiar with Unreal already. This is NOT a tutorial for SLATE code, that deserves a tutorial
I'm in Vibe Coding Hell
When I started thinking about the problems with coding education in 2019, “tutorial hell” was enemy number one. You’d know you were living in it if you:
Why Self-host?
Let me make the argument why you should start self-hosting more of your personal services.
The web has a new system for making AI companies pay up
The mission is to keep the web sustainable.
AI vs Gen Z: How AI has changed the career pathway for junior developers - Stack Overflow
For promising Gen Z students, a career as a software developer seemed like the golden ticket to career stability and success. But in the age of AI, the career promise for Gen Z software developers is gone.
Blueprints vs. C++: How They Fit Together and Why You Should Use Both
It's not an either/or decision. Learn what makes C++ and Blueprints different, what they have in common, and how to use them together effectively.
Performance guideline for Blueprints and making sense of Blueprint VM.
In this post I’ll go through common myths about Blueprint performance bottlenecks and explain real logic behind it’s virtual machine.
Never Enough Space! Redesigning the inventory system for Unexplored 2
Two weeks after the release of Unexplored 2 we’ve redesigned the inventory system as players found it to be too restrictive and too diminishing of the fun of finding treasure during their adventures. In this post Joris Dormans looks back at this pivot.
Intuitive Inventory Systems in VR Games
We took a look at the various inventory systems used in popular VR games and share our observations.
Poisoning Well
An experimental strategy for contaminating Large Language Models
The good times in tech are over
For most of the last decade, being a software engineer has been a lot of fun. Every company offered lots of perks, layoffs and firings were almost unheard of…
Game engines and shader stuttering: Unreal Engine's solution to the problem
Take a dive into Pipeline State Object (PSO) precaching and find out how this technique has evolved to the point that it now prevents most kinds of shader compilation stutters.
Rendering a Game in Real-Time with AI
Discover the process of transforming an ASCII game into real-time AI-rendered graphics with fal.ai
Uncertain⟨T⟩
GPS coordinates aren’t exact. Sensor readings have noise. User behavior is probabilistic. Yet we write code that pretends uncertainty doesn’t exist, forcing messy real-world data through clean Boolean logic.
Open Source is one person
The Register recently published a story titled Putin on the code: DoD reportedly relies on utility written by Russian dev. They should be ashamed of this story. This poor open source developer is getting beat up now to score some internet points. It’s very upsetting. But anyway,
Moving the public Stack Overflow sites to the cloud: Part 1 - Stack Overflow
Stack Overflow, born on the bare metal racks of a data center, ascends to the cloud.


















